Meshcapade is creating realistic human avatars to recover detailed human attributes such as bodies, faces, hands and soft-tissue movements from 3D & 4D scans, RGB-D sequences, motion capture and image data. Using machine learning and advanced graphics, we model the nuances of how humans look and move.
Meshcapade avatars are already being used in a variety of fields, including research, apparel, biomechanics, virtual reality, film and as training data for newer AI-based methods. Using state of the art methods from world leading research institutes and we are pushing to bring realistic human models to life in everyday environments.
A spinoff from
Established in April 2018, Meshcapade is a spinoff from Max Planck Research Institute in Tübingen, Germany and we are working to commercialize and support wide adoption of cutting edge body modelling technologies.