About Us


Meshcapade is creating realistic human avatars to recover detailed human attributes such as bodies, faces, hands and soft-tissue movements from 3D & 4D scans, RGB-D sequences, motion capture and image data. Using machine learning and advanced graphics, we model the nuances of how humans look and move.


Meshcapade avatars are already being used in a variety of fields, including research, apparel, biomechanics, virtual reality, film and as training data for newer AI-based methods. Using state of the art methods from world leading research institutes and we are pushing to bring realistic human models to life in everyday environments.

A spinoff from

Established in April 2018, Meshcapade is a spinoff from Max Planck Research Institute in Tübingen, Germany and we are working to commercialize and support wide adoption of cutting edge body modelling technologies.

In collaboration with

Heading technology transfer of cutting-edge research from the research institutes of the Max Planck Society.

Europe’s largest research consortium in the field of AI, Machine Learning, Robotics and Computer Vision.